Once you have a forester beaver, he can start planting trees. The power source and the Carpenter will produce the planks you need to build the Forester, while the Inventor’s Hut will produce the science points you need to unlock the Forester. To accomplish this, you’ll need an Inventor’s Hut, a Carpenter, and a source of power, such as a Water Wheel or Power Wheel. You can delay this by gradually spreading your colony out to reach for new stands of trees, but you will need a Forester and an area to farm trees in eventually. The next big challenge you will run into will likely be a lack of logs.Later dry seasons will be longer and your population will be bigger, so preparations like these will become ever more important. Stockpiling food and water requires you to build three or four Small Water Tanks, an extra Water Pump, an extra Small Warehouse, and an extra Farmhouse.Also keep in mind that as you build more Water Pumps to supply your growing population that it will become possible to pump the river dry. If the river is too wide or you are playing on an island map, this can take too long to be feasible. Damming the river is the most straightforward solution on most maps, but it takes a lot of logs for all of the Dam segments.You’ll pick one of these methods for your first dry season and use a combination of them for later dry seasons. There are two ways to do this: dam the river or stockpile food and water. Before that happens, you’ll want to be prepared. During the dry season, the water sources (they look like piles of black rocks, usually on one of the edges of the map) stop producing water, which causes all of the water in the river to flow away. The first dry season shows up around day 20.You’ll need to build a Farmhouse and start a field of carrots and you will want to start it before building housing for all your beavers. A Gatherer Flag will help you extend your food supply, but berries grow too slowly to sustain your colony. You start with some food, but you need to get a reliable food source into production before it runs out.Early on, you need a lot of logs to build important structures, so placing a second Lumberjack Flag early and then reducing the number of builder jobs available to force your beavers to crew it is a great way to get the ball rolling. ![]() Beavers won’t cut down a tree unless you mark them for harvest.Meanwhile, beavers won’t show that they are thirsty until day 2, but by then you’ll have sunk your first batch of logs into other things such as housing, making it much harder to recover. Lumberjacks won’t cut down trees if they don’t have a Log Pile to store the logs in. ![]()
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